In the ancient world, astronomers developed geometrical models to account for the motion of the celestial bodies.
The earth in the center of the universe, they imagined the stars and planets to be located on rotating spheres around it, whose nested movement creates their individual paths in the sky.
Key concepts of contemporary computing are interactivity and real-time simulation, coming together in the form of encompassing research environments as research tools for the Digital Humanities.
The aim of the project is to provide the Computational History of Astronomy with a novel platform to reconstruct astronomic models from the historical accounts.
Technically fit to host planetary models from the ancient systems up to Keplers laws, my tool enables researchers to interactively study and explore the options and constraints of the historic sources.
In this function, the simulations will also aid in the digital reconstruction of lesser known historical astronomical models, whose functioning is only partially understood, such as the geometrical designs of the astronomers Giovanni Amico, Girolamo Fracastoro or Al-Bitruji.